Partnership trick-taking at its plainest — no bidding at all.
The ancestor of bridge, and still one of the best evenings a deck can give you. Four players in two partnerships, no bidding at all, and everything depends on how you play the cards.
A 52-card deck, all of it dealt out, thirteen cards each. Aces are high. Partners sit opposite each other.
The dealer deals their own last card face up. Its suit is trump for the hand, and the dealer takes the card into their hand before play begins.
The player to the dealer's left leads. You must follow suit if you can; if you cannot, you may play any card including a trump. The trick goes to the highest trump in it, or if none was played, to the highest card of the suit led. The winner of each trick leads the next.
Six tricks are the book and score nothing. Every trick above six scores one point. So taking nine tricks scores three.
Game is five points, or seven, agreed beforehand.
Some tables also score honours — holding the ace, king, queen and jack of trumps between partners is worth four points, and three of them two points. Many players leave this out, because it rewards the deal rather than the play.
Signalling with the cards you play is legal and expected. Leading the fourth-highest card of your longest suit, and playing high then low to show a doubleton, are the two conventions worth knowing on your first evening.