Pyramid: questions and answers

Short answers to the questions people ask most about Pyramid. Everything else is in the full rules.

Which cards add up to thirteen in Pyramid?
Ace and queen, two and jack, three and ten, four and nine, five and eight, and six and seven. An ace counts 1, a jack 11 and a queen 12. A king is 13 on its own, so it is removed by itself.
Which cards can you use in Pyramid?
Only free cards: cards with nothing lying on them. At the start that means the bottom row of seven, and a card higher up becomes free once both cards covering it have gone. The top card of the waste pile is free too.
Can a card be paired with a card it is covering?
No. The card underneath is not free until the one on top of it has gone, so the two can never be taken together. A six lying on a seven needs a different seven, which is exactly the kind of trap that ends a game several moves later.
How many times can you go through the stock?
That depends on the version you play: once, twice or three times. One pass is the classic game and the hardest. The table here lets you choose, and starts at three.
Can you pair a card from the stock with a pyramid card?
Yes. Cards are turned from the stock one at a time onto the waste pile, and the top card of the waste is free. It can be paired with a free card in the pyramid, and when it goes, the card under it on the waste becomes free in turn.
Do you have to use up the stock to win Pyramid?
No. The game is won the moment the last pyramid card is removed, whatever is still left in the stock and on the waste.
How often can Pyramid be won?
Much less often than Klondike. With a single pass through the stock only a small share of deals come out — perhaps one in twenty — and extra passes help a great deal. Most lost games are lost by pairing a card that was the only partner left for something buried higher up.