Yaniv: questions and answers
Short answers to the questions people ask most about Yaniv. Everything else is in the full rules.
- What are the cards worth in Yaniv?
- An ace is 1, number cards are worth their number, jacks, queens and kings are 10, and a joker is 0. Only the total of your hand matters, and you want it as low as possible.
- What can you throw away in Yaniv?
- One card, a set of two or more of the same rank, or a run of three or more consecutive cards in one suit. Aces are low, so A-2-3 is a run and Q-K-A is not. Then you take one card back.
- Where do you draw from?
- Either the top of the deck, or one of the cards the previous player just threw away. From a set you may take any card; from a run, only one of the two end cards.
- When can you call yaniv?
- At the start of your turn, if your hand totals seven or less — five at some tables. You call before you throw anything away, so a hand that drops under the line has to survive a round of other players before you can say it.
- What is an assaf?
- When you call yaniv and someone else has the same total or less. They have assafed you: you take 30 points plus your own hand, and they score nothing. Everyone else scores what they were holding, as usual.
- What happens at 50 and 100 points?
- If your score lands on exactly 50 or exactly 100, it is cut in half. Passing over them does nothing, so a player on 43 who can take exactly 7 is playing for something quite different from everyone else.
- How do you win Yaniv?
- Points are bad. The game ends when someone reaches the target — 100 or 200, agreed at the start — and the player with the lowest score wins.
- Do you play Yaniv with jokers?
- Usually, with two. A joker is worth nothing, which makes it the best card to hold. In some rules it can also stand in for a card in a run; at the table here it is simply a zero you can throw away on its own.