Czech trick-taking with marriages, a declarer, and side bets on the last trick.
The Czech and Slovak national game, played in every pub in the country. Three players, one declarer against two.
32 cards, usually a German-suited pack of acorns, leaves, hearts and bells. Seven up to ace.
Ace, ten, king, over, under, nine, eight, seven. The ten above the king is the usual continental order.
The dealer gives the player to their left — the forehand, who will be declarer — twelve cards, and seven each to the other two. Forehand picks two cards as the trump indicator, chooses trump, and discards two face down.
Good game — take more card points than the defenders. Seven — you also undertake to win the last trick with the seven of trump. Hundred — you undertake to score at least 100 points including marriages. Betl — take no tricks at all, no trump. Durch — take every trick, no trump.
King and over of the same suit, declared as you lead one of them: 40 in trump, 20 in any other suit.
Ace and ten are worth 10 each, everything else nothing, plus 10 for the last trick. So a marriage is worth more than most tricks, and the game is largely about them.
Follow suit if you can and beat the highest card played if you are able. If you cannot follow, you must trump. Highest trump wins.
Stakes are settled in coins from a tariff, and the defenders may double the declarer's contract before play.