Play Rummy online
Rummy in the browser, for nothing: open a table, send the code to whoever is playing, and let a bot take any chair nobody fills.
- 2-6 players
- Bots for empty seats
- Free
- Nothing to download
How Rummy is played here
The rules this table deals by. Everybody at the table sees the same lines before the first hand.
- Ten cards each for two players, seven for three or four, six for five or six.
- Lay your whole hand down in one turn and it pays double.
- When the stock runs out the pile is turned over once. If it runs out again, the hand pays nobody.
How it works
- Open a table. It gets a short code of its own.
- Read the code out, or send the link. Anyone you send it to sits down as a guest, without an account.
- Deal once everyone is seated — or give each empty chair a bot and start now.
How multiplayer Rummy works
Playing Rummy online with other people, step by step: the code, the seats, the table rules, and what happens when somebody drops out.
Inviting the table
The host opens the table, which needs a free account, and shares its six-character code or the link from "Copy link". On a phone "Challenge a friend" stands beside it, and hands that invitation straight to Messenger, Instagram, Snapchat or whatever else you chat in. Everyone who follows it picks a name and sits down as a guest; nobody else needs an account.
Rummy here seats two to six. Everybody should be in the lobby before the first hand, because a game in progress cannot be joined. If the table is short, the host can press "Add an opponent" to seat a bot.
How many players, and the table rules
The deal follows the number of players: ten cards each for two, seven for three or four, and six for five or six. Nobody has to set it.
The host chooses two things, and everyone sees the choice: whether the game goes to 100 or 250 points, and whether the ace is low only or may also sit above the king in a run. Agree on the ace before you start; it changes which hands are worth holding.
Taking turns
Players sit in the order they joined. The deal moves one seat to the left each hand, and the player to the dealer's left starts. On your turn you take a card from the stock or the pile, lay down or add what you want, and throw one card away.
Every meld stays in front of the player who laid it, and anybody may add to it on their own turn. The table also shows how many cards each player holds, so you can see who is about to go out.
After each hand
When somebody goes out, every hand is turned face up and the table shows what each player was caught holding and what the winner scored — doubled if they went rummy. If the stock runs out for the second time, the hand ends with no score.
The next hand is dealt once everyone has pressed "Ready for the next hand". When a player reaches the target at the end of a hand, the highest score wins.
If somebody drops out
A player whose connection drops is shown as away and waited for twenty-five seconds. After that a bot plays their hand until they return, and opening the table again gives them their seat back. A player who presses Leave mid-game is replaced by a bot for the rest of it.
If the host leaves, hosting passes to whoever has been sitting longest. A table with no activity for six hours is cleared away.
Questions about playing Rummy online
- How many can play Rummy online here?
- 2 to 6 at one table. A bot can take any seat nobody fills, so a game never has to wait for somebody to turn up.
- Can I play Rummy against the computer?
- Yes. Give any empty seat a bot and it plays like anyone else at the table, seeing only its own cards.
- Does it cost anything?
- No. Every table here is free, there are no ads, and nothing about you is sold or handed on.
- Do I need an account?
- Only to open a table. Joining one never needs an account — anyone you send the code to sits down as a guest.
- Does Rummy work on a phone?
- Yes. It runs in the browser on a phone, a tablet or a computer, and there is nothing to install.