One game of Klondike followed from the deal to the finish, move by move, with the reason for each choice.
This game is played one card at a time from the stock. The seven columns have one to seven cards, and only the last card of each is face up. In this deal they are: column 1, 4♠; column 2, 8♦; column 3, 9♣; column 4, A♥; column 5, 7♣; column 6, 3♦; and column 7, 10♥. Under them are 0, 1, 2, 3, 4, 5 and 6 face-down cards.
The aim for the first few moves is always the same: get aces up, and turn over as many face-down cards as possible, starting with the columns that have most.
A♥ goes straight up to a foundation. The card under it in column 4 turns over — 2♥ — and that goes up too. The next card turned is 6♠, which stays, leaving one face-down card under it.
Aces and twos are always safe to put up: nothing can be built on them in the columns, so there is no reason to keep them down.
8♦ from column 2 goes on 9♣ in column 3, red on black and one lower, and the card under it turns over: K♣. Column 2 is now a king with nothing hidden beneath it, which is as good as a column that started with a king. Next, 7♣ from column 5 goes on 8♦, turning over 5♥, and 5♥ goes on 6♠ in column 4, turning over Q♦.
Q♦ goes on K♣, turning over J♠, and J♠ follows it onto Q♦. That turns up 2♣, the last card in column 5. Column 7 has the most hidden cards, so its 10♥ goes on J♠ next, which turns over Q♠.
4♠ in column 1 can go on 5♥, and moving it empties column 1. Only a king — or a run headed by a king — can fill an empty column, so there is no hurry to fill it. Then 3♦ from column 6 goes on 4♠, turning over 8♣ with four cards still hidden beneath.
Column 4 now reads 6♠ 5♥ 4♠ 3♦, and column 3 reads 9♣ 8♦ 7♣. The only other move on the table is 2♣ onto 3♦, and there is no point to it: once its ace is up, the two can go straight to the foundation. So it is time for the stock.
The first card from the stock is 6♥, which goes on 7♣. The second is A♣, which goes up to a foundation, and that lets 2♣ from column 5 follow it. Column 5 is now empty as well.
The next card, 9♦, has nowhere to go and stays on the waste. The one after it is K♥, and a king is exactly what an empty column is for: it goes into column 1. Q♠ from column 7 goes on it, and column 7 turns over 4♦, with four cards still face down.
After a couple of minutes, hearts and clubs are started on the foundations, two kings are heading columns, column 5 is empty and waiting for a king, and ten face-down cards have been turned over. Nearly every move turned a card over or put one up.
From here the same habits carry the deal: keep turning cards in the longest columns, keep one column empty until a king is ready for it, and do not rush cards to the foundations while you may still need them to build on.